Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
L
- lastConnectedNickname - Variable in class it.polimi.ingsw.Server.Messages.ServerResponses.ClientConnected
- lastDisconnectedNickname - Variable in class it.polimi.ingsw.Server.Messages.ServerResponses.ClientDisconnected
- layoutContainer(Container) - Method in class it.polimi.ingsw.Client.GUI.CircleLayout
-
Arranges the parent's Component objects in a Circle.
- linkBackToStorage() - Method in class it.polimi.ingsw.Model.Tower
-
Send the tower back to its
TowerStorage
. - linkingTowerWithWrongStorage() - Method in class it.polimi.ingsw.Model.TowerStorageTest
- loadIcon(String, int, int) - Static method in class it.polimi.ingsw.Client.GUI.IconLoader
- Lobby - Class in it.polimi.ingsw.Server
-
Multiple
LobbyServer
instances will need to communicate to run the game. - Lobby(UUID, boolean, int, String) - Constructor for class it.polimi.ingsw.Server.Lobby
-
Create a new lobby
- LobbyClosed - Class in it.polimi.ingsw.Server.Messages.ServerResponses
-
This Response is generated when a lobby is closed and is sent to the lobby's clients.
- LobbyClosed() - Constructor for class it.polimi.ingsw.Server.Messages.ServerResponses.LobbyClosed
- LobbyClosedEvent - Class in it.polimi.ingsw.Server.Messages.Events.Internal
-
This Event is generated when a lobby gets closed.
- LobbyClosedEvent() - Constructor for class it.polimi.ingsw.Server.Messages.Events.Internal.LobbyClosedEvent
- LobbyConnected - Class in it.polimi.ingsw.Server.Messages.ServerResponses
-
A
Response
to represent the output the controller gave on a previousConnectLobbyRequest
orCreateLobbyRequest
- LobbyConnected(StatusCode, UUID, String) - Constructor for class it.polimi.ingsw.Server.Messages.ServerResponses.LobbyConnected
-
Construct the response
- lobbyID - Variable in class it.polimi.ingsw.Server.Messages.ServerResponses.LobbyConnected
- LobbyInfo - Class in it.polimi.ingsw.Server.Messages.ServerResponses.SupportStructures
-
Information about a
Lobby
to be shared with clients - LobbyInfo(Lobby) - Constructor for class it.polimi.ingsw.Server.Messages.ServerResponses.SupportStructures.LobbyInfo
-
Generate the lobby info
- lobbyMap - Static variable in class it.polimi.ingsw.Server.LobbyServer
- LobbySelectionPanel - Class in it.polimi.ingsw.Client.GUI.Panels
-
JTabbedPane that allows the user to create or connect to a lobby
- LobbySelectionPanel(Context, List<LobbyInfo>) - Constructor for class it.polimi.ingsw.Client.GUI.Panels.LobbySelectionPanel
-
Create a new LobbySelectionPanel
- LobbyServer - Class in it.polimi.ingsw.Server
-
Handler of game events, responsible for communication of game related information with a single client.
- LobbyServer(SocketWrapper) - Constructor for class it.polimi.ingsw.Server.LobbyServer
-
Creates the server around a
SocketWrapper
- LobbyServer.State - Enum Class in it.polimi.ingsw.Server
-
Represents the various stages of the connection between client and server
- LobbyServerAccept - Class in it.polimi.ingsw.Server.Messages.ServerResponses
-
A
Response
to represent the output the controller gave on a previousDeclarePlayerRequest
- LobbyServerAccept(StatusCode, List<LobbyInfo>) - Constructor for class it.polimi.ingsw.Server.Messages.ServerResponses.LobbyServerAccept
-
Construct the response
- Logger - Class in it.polimi.ingsw
-
Wrapper around
Logger
for easy logging - Logger() - Constructor for class it.polimi.ingsw.Logger
- logo - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form