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A

ACCEPT_PHASE - Enum constant in enum class it.polimi.ingsw.Server.LobbyServer.State
client has not identified itself yet
ACTION - Enum constant in enum class it.polimi.ingsw.Model.Enums.GamePhase
 
actionType - Variable in class it.polimi.ingsw.Client.GUI.Panels.IslandFieldPanel
Status of islandField
ActionType - Enum Class in it.polimi.ingsw.Client.GUI
Enum used to represent islandFieldPanel's status
ActionType() - Constructor for enum class it.polimi.ingsw.Client.GUI.ActionType
 
actMotherNaturePower(IslandGroup) - Method in class it.polimi.ingsw.Model.Model
Acts out mother nature's power, unifying IslandGroups adjacent to mnp
addCoin() - Method in class it.polimi.ingsw.Model.PlayerBoard
Adds a coin to the balance
addCoinToReserve(int) - Method in class it.polimi.ingsw.Model.Model
 
addLayoutComponent(String, Component) - Method in class it.polimi.ingsw.Client.GUI.CircleLayout
For compatibility with LayoutManager interface
addNoEntry(NoEntryTile) - Method in class it.polimi.ingsw.Model.IslandGroup
adds a NoEntryTile to the group
addPlayer(String, BlockingQueue<ClientEvent>) - Method in class it.polimi.ingsw.Server.Lobby
Connect a player to the lobby
addStudent(PawnColour) - Method in class it.polimi.ingsw.Model.Island
a student can be added to the Island through this method
addStudentsToEntrance(List<PawnColour>) - Method in class it.polimi.ingsw.Model.PlayerBoard
Add multiple students to slots in the entrance
addStudentToDiningRoom(PawnColour, PlayerBoard) - Method in class it.polimi.ingsw.Model.Model
Adds a student to the dining room of a player.
addStudentToEntrance(PawnColour) - Method in class it.polimi.ingsw.Model.PlayerBoard
Add a single student to a slot in the entrance
addUse() - Method in class it.polimi.ingsw.Model.CharacterCard
 
admin - Variable in class it.polimi.ingsw.Client.CLI.ClientView
Used to contain lobby's admin's nickname
admin - Variable in class it.polimi.ingsw.Server.Lobby
 
admin - Variable in class it.polimi.ingsw.Server.Messages.ServerResponses.LobbyConnected
 
admin - Variable in class it.polimi.ingsw.Server.Messages.ServerResponses.SupportStructures.LobbyInfo
 
ADVANCED - Enum constant in enum class it.polimi.ingsw.Model.Enums.GameMode
 
alternativeTeacherAssignment - Variable in class it.polimi.ingsw.Model.EffectTracker
 
AnalyzeResponse(Message) - Method in class it.polimi.ingsw.Client.CLI.ClientReader
Method responsible for analyze Server's response and modify client's view basing on response Furthermore it prints some useful information to update the player
appendAndShuffle(PawnColour) - Method in class it.polimi.ingsw.Model.StudentBag
Put a student back in the bag and shuffle it in.
AssistantCard - Class in it.polimi.ingsw.Model
This class represents one of the 10 player owned assistant cards
AssistantCard(int) - Constructor for class it.polimi.ingsw.Model.AssistantCard
Constructs an Assistant card based on its priority.
assistantCard1 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
 
assistantCard10 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
 
assistantCard2 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
 
assistantCard3 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
 
assistantCard4 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
 
assistantCard5 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
 
assistantCard6 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
 
assistantCard7 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
 
assistantCard8 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
 
assistantCard9 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
 
AssistantCardIndexOutOfBound() - Method in class it.polimi.ingsw.Controller.PlayAssistantCardTest
 
assistantCards - Variable in class it.polimi.ingsw.Model.PlayerBoard
 
AssistantCardTest - Class in it.polimi.ingsw.Model
 
AssistantCardTest() - Constructor for class it.polimi.ingsw.Model.AssistantCardTest
 
asymmetricInput() - Method in class it.polimi.ingsw.Model.Card10Test
 
awaitingPlayerActionFeedback() - Method in class it.polimi.ingsw.Client.GUI.Listeners.GUISocketListener
Check to see if a new PlayerActionRequest can be sent to the server or if the gui should wait before allowing any more actions to be sent
awaitMessage() - Method in class it.polimi.ingsw.Network.KeepAliveSocketWrapper
Blocks until a message is read or the heartbeat timeout expires
awaitMessage() - Method in class it.polimi.ingsw.Network.SocketWrapper
Blocks until a message is read
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form