Index
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A
- ACCEPT_PHASE - Enum constant in enum class it.polimi.ingsw.Server.LobbyServer.State
-
client has not identified itself yet
- ACTION - Enum constant in enum class it.polimi.ingsw.Model.Enums.GamePhase
- actionType - Variable in class it.polimi.ingsw.Client.GUI.Panels.IslandFieldPanel
-
Status of islandField
- ActionType - Enum Class in it.polimi.ingsw.Client.GUI
-
Enum used to represent islandFieldPanel's status
- ActionType() - Constructor for enum class it.polimi.ingsw.Client.GUI.ActionType
- actMotherNaturePower(IslandGroup) - Method in class it.polimi.ingsw.Model.Model
-
Acts out mother nature's power, unifying
IslandGroup
s adjacent to mnp - addCoin() - Method in class it.polimi.ingsw.Model.PlayerBoard
-
Adds a coin to the balance
- addCoinToReserve(int) - Method in class it.polimi.ingsw.Model.Model
- addLayoutComponent(String, Component) - Method in class it.polimi.ingsw.Client.GUI.CircleLayout
-
For compatibility with LayoutManager interface
- addNoEntry(NoEntryTile) - Method in class it.polimi.ingsw.Model.IslandGroup
-
adds a
NoEntryTile
to the group - addPlayer(String, BlockingQueue<ClientEvent>) - Method in class it.polimi.ingsw.Server.Lobby
-
Connect a player to the lobby
- addStudent(PawnColour) - Method in class it.polimi.ingsw.Model.Island
-
a student can be added to the Island through this method
- addStudentsToEntrance(List<PawnColour>) - Method in class it.polimi.ingsw.Model.PlayerBoard
-
Add multiple students to slots in the entrance
- addStudentToDiningRoom(PawnColour, PlayerBoard) - Method in class it.polimi.ingsw.Model.Model
-
Adds a student to the dining room of a player.
- addStudentToEntrance(PawnColour) - Method in class it.polimi.ingsw.Model.PlayerBoard
-
Add a single student to a slot in the entrance
- addUse() - Method in class it.polimi.ingsw.Model.CharacterCard
- admin - Variable in class it.polimi.ingsw.Client.CLI.ClientView
-
Used to contain lobby's admin's nickname
- admin - Variable in class it.polimi.ingsw.Server.Lobby
- admin - Variable in class it.polimi.ingsw.Server.Messages.ServerResponses.LobbyConnected
- admin - Variable in class it.polimi.ingsw.Server.Messages.ServerResponses.SupportStructures.LobbyInfo
- ADVANCED - Enum constant in enum class it.polimi.ingsw.Model.Enums.GameMode
- alternativeTeacherAssignment - Variable in class it.polimi.ingsw.Model.EffectTracker
- AnalyzeResponse(Message) - Method in class it.polimi.ingsw.Client.CLI.ClientReader
-
Method responsible for analyze Server's response and modify client's view basing on response Furthermore it prints some useful information to update the player
- appendAndShuffle(PawnColour) - Method in class it.polimi.ingsw.Model.StudentBag
-
Put a student back in the bag and shuffle it in.
- AssistantCard - Class in it.polimi.ingsw.Model
-
This class represents one of the 10 player owned assistant cards
- AssistantCard(int) - Constructor for class it.polimi.ingsw.Model.AssistantCard
-
Constructs an Assistant card based on its priority.
- assistantCard1 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
- assistantCard10 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
- assistantCard2 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
- assistantCard3 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
- assistantCard4 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
- assistantCard5 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
- assistantCard6 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
- assistantCard7 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
- assistantCard8 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
- assistantCard9 - Static variable in class it.polimi.ingsw.Client.GUI.IconLoader
- AssistantCardIndexOutOfBound() - Method in class it.polimi.ingsw.Controller.PlayAssistantCardTest
- assistantCards - Variable in class it.polimi.ingsw.Model.PlayerBoard
- AssistantCardTest - Class in it.polimi.ingsw.Model
- AssistantCardTest() - Constructor for class it.polimi.ingsw.Model.AssistantCardTest
- asymmetricInput() - Method in class it.polimi.ingsw.Model.Card10Test
- awaitingPlayerActionFeedback() - Method in class it.polimi.ingsw.Client.GUI.Listeners.GUISocketListener
-
Check to see if a new
PlayerActionRequest
can be sent to the server or if the gui should wait before allowing any more actions to be sent - awaitMessage() - Method in class it.polimi.ingsw.Network.KeepAliveSocketWrapper
-
Blocks until a message is read or the heartbeat timeout expires
- awaitMessage() - Method in class it.polimi.ingsw.Network.SocketWrapper
-
Blocks until a message is read
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