Class MoveMotherNature
java.lang.Object
it.polimi.ingsw.Controller.Actions.PlayerAction
it.polimi.ingsw.Controller.Actions.MoveMotherNature
- All Implemented Interfaces:
Serializable
This
PlayerAction allows the caller to move the mother nature entity forward by a specified amount. This action
is linked to the Action Phase.- See Also:
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final intprivate static final long -
Constructor Summary
ConstructorsConstructorDescriptionMoveMotherNature(int playerBoardId, int distanceToMove) Create a new instance of this class with the following inputs: -
Method Summary
Modifier and TypeMethodDescriptionprotected OptionalValue<InputValidationException>customValidation(List<PlayerAction> history, Model ctx) This function is used byPlayerAction.validate(List, Model)to check whether or not the declaredPlayerActionis possible.
This function will check for the following requirements:voidunsafeExecute(Model ctx) Every class extendingPlayerActionmust implement the following method, which takes aModelreference and applies the concrete effect of the action.Methods inherited from class it.polimi.ingsw.Controller.Actions.PlayerAction
getPlayerBoardID, validate
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Field Details
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serialVersionUID
private static final long serialVersionUID- See Also:
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distanceToMove
private final int distanceToMove
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Constructor Details
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MoveMotherNature
public MoveMotherNature(int playerBoardId, int distanceToMove) Create a new instance of this class with the following inputs:- Parameters:
playerBoardId- the ID of the currentPlayerBoarddistanceToMove- the amount of distance Mother Nature is going to be moved
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Method Details
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customValidation
protected OptionalValue<InputValidationException> customValidation(List<PlayerAction> history, Model ctx) This function is used byPlayerAction.validate(List, Model)to check whether or not the declaredPlayerActionis possible.
This function will check for the following requirements:- This action can be called only after having used all possible
MoveStudentactions - The previous
PlayerActions must be eitherMoveStudentorPlayCharacterCard - The distance declared to move must be within acceptable ranges
- Specified by:
customValidationin classPlayerAction- Parameters:
history- the controller stores aListof previousPlayerActions related to the player taking the current turn (at every new turn, the history is cleared). Some actions may use thisListto check for duplicates.ctx- a reference toModel. Some actions may use this reference to check for consistency between what the actions declares and what the Model offers.- Returns:
- An empty
OptionalValuein case of a successful validation. Otherwise the returnedOptionalValuecontains the relatedInputValidationException
- This action can be called only after having used all possible
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unsafeExecute
Description copied from class:PlayerActionEvery class extendingPlayerActionmust implement the following method, which takes aModelreference and applies the concrete effect of the action.
Warning: this function, as implied by the name, is unsafe. it should never be called by called outside the scope of the classController, which takes adequate precautions in order to guarantee a coherent execution of the method.- Specified by:
unsafeExecutein classPlayerAction- Parameters:
ctx- theModelreference, once the method finishes running the game state will be altered.
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